S'up?
Today I just finished my ball and chain (or block and tackle) animation. Take a look. I don't know how fluid this will be as, when I viewed it, the animation did not play as smoothly as it did on maya.
Ball and Chain
The idea behind this exercise was to practice overlap and to create a realistic sence of weight. I think I've done an ok job. If I do this again though I would make it travle faster as I recon I glides a little too much. Te, he, he!
Oh yeah. I think I'm starting to like maya now. Sometimes its a bit stubbon but appart from those times, very responsive. Mabey we might become friends.
Anyway thats all for now. I might try an upload a few drawings next time.
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