Tuesday 12 March 2013

Project Chip

So whats been going on with this project?
Things have been going pretty nicely. I spent the last couple of weeks animating on Toon Boom and quite quickly too. My teem were very receptive and unlike the last project I directed no one integral to the project left the university. Good times.

I decided to animate shots in order labelling them one to six. to make the composting stages quicker and it also meant it was difficult leaving shots out.

 
Animating in order meant I had to start with a chip...splat...
 
As I was doing all the animation I was able to get a better feel for the interface of Toon boom. I used it before but this second round meant I was able to add to what I'd already picked up plus I discovered that I'd got better. Huzzah! My first used was difficult since I couldn't even navigate with the tablet on screen, yet alone draw but it seems to no longer be an issue...I hope so anyway.
 
 
Run pigeon, run!
 
Just realised I haven't spoken about the aesthetics. Ok then. I decided that there would be no background, just a line to mark out the ground. This was because a background would to nothing to compliment such a short piece plus I felt it would look distracting and might just look cluttered as there is a lot or quick motion. For the same reason the characters are simple.
 
Anyway right now we are up to date. I've animated all the shots, Dani has coloured them beautifully and Emily is in the process of sticking it all together.
 
Happy I am.